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Speed To Breakdown Game

Within the defensive side, mark some players as tacklers only and some a jackalers only. It is up to the attack to identify holes and the defence to ensure they are quick to the breakdown.

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You go yellow for yellow to Red. That's it. And then we got 1 2 3 4 5 6 if you don't mind attacking and the way this game works again with be gentle be sensible. You're attacking to try and score a try. We'll just obviously we're not tacky. We just lift it up. We're not tackles which is going to touch and then when you touch your gonna go to ground both tackling goes to ground. So yellows, come forward can only tackle Reds can only Jackal so you're sort of following behind looking for an opportunity if they're too slow. So just walk it through let's get again will play will give us some width to play up to the blue cones from here. So you've got six on four five. Are you saying here? I'll play over it. So we got six attackers. So we did plenty of width. Okay, six attackers for Defenders, so there should be space play talking about that's it. Good. Okay that is there a tackle Daniel go right going again. Yeah, right. Okay. Yeah, so he's what if he wins the race to that bright and he eats all an opportunity that's turning, you know, getting hands on the ball. Don't fight over it. That's it. Turn over one-nil to the D. So what do you say that so say that sets a feather so he's doused ran over him. Just just just nothing just stay there. That's it. We're not going to create each other. So as long as I'm just here that's enough right now. Yeah, and so now we play on Play on Play On tackle down down down. I've got it. Oh you was a ball. That's it. Good. Good good that well. That's it. Good. Good good. Ooh that great. Try. Yeah. Okay got the idea that again. It's a bit artificial difficult to get that intensity. But with the kids they look you'll get the intensity you get the space a overload the attack. So if you can get your good hands is still intact thing if you can beat them six on for score.