Seven's is about creating chances and then taking them. In this clip the Blue team take the ball up the middle of the pitch to draw in defenders, after recycling the ball they have a 2 v 1 opportunity, a straight line of running and a flat wide pass creates the try. Key factors : Call early - Run straight - Wide spin pass - Catch and swerve to score
Now working in just twos, we are concerned with depth, and the timing of the pass. Allow players to practice before adding a static defender. This can be a tackle bag as demonstrated. Players take the ball up to the defender but must complete the pass before they reach it.
A variety of passes create a 2 v 1 which is executed perfectly for the outside attacker to score. Key factors : Different angles of running and support - Comunication - Ball presentation - Effective clearing of defenders at the breakdown - Accurate wide passes - Attack the inside shoulder of the last defender - Flat spin pass
Having identified a 2 v 1 situation, the RGS Guildford player decides not to give an early pass from the breakdown, but instead to run and commit the defender before giving a pass to his teammate.
Key factors: Timing - communication - accurate passing
A good example of phase play to create a 2 v 1 attacking platform. The initial deep pass then creates an overlap and the defender drifts to allow the attacker to run through easily.
Key factors : Quick ball at breakdown - Straight lines of running - Deep pass - straight lines of running again - Loud communication