The condition in this game is for those making the 'tackle' (or touch) to drop to their knee for four seconds before re-joining the game.
This should give more space for the attackers to exploit. A good game if you have been working on 2v1 or 3v2 handling exercises.
In this game, two defenders must link up, slowing them down and creating more opportunities for the attacking side. This can create the overlap necessary to put 2 v 1 and 3 v 2 techniques into practice.
During pre-season, it's a great idea to keep training fun, but with emphasis on building fitness. Conditioned games are an excellent way to do this. In this game, defenders who make a touch must run back to their own try line and complete a bear crawl before rejoining the game. This gives opportunities to the attacking team.
Skill Practice Description
• The game begins with touch tackles.
• Once tackled the ball carrier is allowed to step beyond the tackle line and the support from either side run toward (or attack) the ball.
• The pass must be delivered behind the tackle line and not put back in front of the defence, so speed and decision making is vitally important.
• Develop the game to grip tackles below the rib cage so the ball can be off loaded.
• Progress to full tackles and the ball carrier must fight to keep the ball available.
• The support must be aggressive in attacking the ball and getting between and beyond defenders.
• When in full contact and the ball carrier cannot off load immediately, rucks and mauls may be played.
Key Coaching Points
• The game relies on good support play in all areas. This game illustrates the need for consistent and aggressive support.
• The supporting players need to work for the ball carrier and attack the ball, getting in behind the defence for an off load.
• Once the tackle line has been breached the attack must not allow the defence time to reorganise.
• When progressed to full contact, the demand on decision making increases
Another conditioned game that will test your players' fitness.
This requires all defenders to perform a 'down-up' after each touch, before re-aligning.
As players become tired, more gaps will appear, testing the defence even more.