A warm up or starting 360 game where players can attack in any direction. This game is the basis to for coaches to then add numerous conditions based upon the focus of the session
This passing exercise is weird, extremely tough to do but will take your players out of their comfort zone and challenge them, can your players master it?
Test the middle player with a circle of players who feed two balls in. The passing players MUST call the middle persons name and give a good pass otherwise this exercise will fail. This is great fun if managed properly and excellent for hand / eye
A great fun practice using five players. One player works with the the other four players trying to catch him out using speed of pass rather than just throwing the ball at him. Very good for hand / eye co ordination
Adding variety into your sessions keeps players interested as they learn new skills or try to improve key techniques but in a different way. Patrick O'Grady from London Irish explain why he uses different sized balls
Jake Sharp from Oaklands college delivers a fun game that requires a range of skills from the players. The coach uses lots of questioning to cement the learning and talk about why games are such an important coaching tool
This Pre-Season touch game is based upon offloading however there are other conditions which make it an ideal practise to combine skills and fitness
Ex England Sevens coach Russell Earnshaw talks through the importance of depth and keeping "Connected". He uses a simple exercise to work on various techniques and makes it competitive to keep the intensity high
Round the world passing challenge. Each player has a ball and they try and reach Ten passes of each hand. You can progress this by doing 1 pass to the left and then 1 to the right, then two to the left and so on until you get to 10, this is tough!!
This practise will challenge all players at all levels, originally seen at Bath RFC in 2012 it is been adapted for all players. The coach can change the width and pressure to fit in with the player abilities. The players love this !
This 4-man handling grid tests the coordination and peripheral vision of the central player. They have to accurately pass two balls quickly among the other 3 players. Change the central player regularly. Key factors : Communication - Concentration - Timing - Use wrists and not arms
Ball control is the key element to an effective offload. Jim Evans from Harlequins uses some fun games to coach this skill
A simple passing game that is fun and competitive. You can add more players in and vary the distance to make this harder or easier. Different balls could be used as well. Dad's can do this at home as a fun game
This exercise works on both attack & defence. The defenders have to cover the breakdown first and then work a drift defence while the attackers have to create space by fixing the first three defenders
Rugby netball is a ball game that is great for warm ups and getting a session started. The coach can set targets for the number of passes or set up goals to score through, just set the conditions you want to work to
Drop touch is perfect for Pre-Season and as a coach you can set a wide variety of conditions just based on this simple game. Add extra fitness drills and set challenges for the attackers, its your choice
The coach reinforces his use off games so his players learn techniques in a competitive and enjoyable environment. Breakout drills are used to correct technique with questioning a key component of learning
A great fun game that combines rugby and football, that also tests the players skills for catch & pass, awareness and support play. This can be played with age groups from 13 / 14 upwards
The Sale sharks community coach delivers a "Game based" warm up with progressions that will lead onto to contact skills. The coach uses examples and questioning to support learning
Southern hemisphere players pride themselves on their passing skills. In this clip, the NSW Waratahs go through some wide passing exercises.
This is a great game to keep players engaged by constantly testing their decision-making and execution in attack. Essentially, it's a 4 v 2 game where the attackers always have the advtantage, but they still have to make good decisions to score. It is a high-tempo game that requires the attackers to turn around and attack again straight after scoring.