A warm up or starting 360 game where players can attack in any direction. This game is the basis to for coaches to then add numerous conditions based upon the focus of the session
The idea what we're looking at is looking at three things in attack. We're looking at roll the ball carrier in terms of taking on Defenders and trying to pull them onto them. All right, we're going to look at the role of the support core support played initially just follow the ball carrier and give him some options be there for the contact situation and then thirdly the role of the wide support play to be in a position to move into wider space. So when the ball comes out you ready to go on to bolt Pace, that's all right, when you put the ball in your hand, you can run and pass the ball in any direction. Okay. The only rules are is the ball cannot be stationary. Okay, so it can't just be in your hand. Either can be running a moving it as you play in. You can be passing it around your body. You can be thrown it to someone tossing it up in the air whatever you like, but the ball must keep moving while it's in your hands. Okay, is everyone happy with that the rest of the time it's it's the only way we can generate a turnover as if you stood still with it or if it gets intercepted thrown on the floor or thrown off the pitch. Pick it up. Pick it up. Pick it up. That's the score. Well don't judge but to 10 meters by 2 meters. I don't f*** sake good work. That's the Scott. That's a scar off we go. my life Score score score well done. So in terms of this being a Team game how well are we playing as a team? Why not? Yeah, there's no chat really. So what are we doing? Well, though I can runs out we put me away from ball coach. Okay, good. Yeah, so we've got support place in and away from the ball carrier. That is good. And what are our ball carries doing? That's good running at Defenders. But what's often happening to our ball carriers? Yeah, they do get isolated. So we get something that was a little bit like this. So I'm running forward foxy and Henry and because no one said anything to me they've got hands on me and they all around me before and then Mike. Alright, I've got stuck. Let me have a look and then I could deliver a past. So we start off with real good Pace in our attack. We slowed right down and then we try and build up the speed of the attack again. Okay. So what I want is to try and do to change a quick quick quick quick quick. Okay. So how will we going to maintain that quickness? Okay good. So you need to move yourself into a space it's away from the Defenders. Try and keep the place simple. That's a good point. What about in terms of feeding information into that ball? Carrier went? Yeah where you want the ball? Yeah good. Do I have to run into foxy and Henry before I pass the ball now that is fine playing along here. And I've got Tom all the way over there in the matter space time running while he's talking to Danny space left and he tells me that early I can give it before. I've only got anywhere near it. So we're going to sit we're going to kind of assess a success at the end of the next block by how well I try skating from quick quick quick quick. Okay, because what we've got at the minute, it's QuickStart static slow down quick again to score happy with that go. Good work. Good work. Okay. Good scar good work you two on the edge quickly quick quick quick we were looking for on. How did we do it that quite well, okay. So I was I couldn't what was our kind of consistency of it like yeah. Okay good and what and when it was good. They run into space in the communicated really what happened when it when it's slow down. Why did that happen? Yeah good. Yeah, so all it was happening very late. So we didn't read the play. So if you see me running forward again here with the ball. All right, and I'm running to this group of guys, you know that I'm not going through that and I'm going to need to pass when we did it really well as I was running for which we want to say Danny wide, right and then give it before the touch. But when we did it Paul where you'd wait till I get here and then you'd release so we call that perception of the game again understanding and perception of what's going to go on. Okay, so we want to be protective and rather than being reactive to what happens. That makes sense. So I'm going to try and play we're gonna play You gain is going to keep working on that little thing. I'm going to work on three strands are going to work on the role of the ball carrier to try and manipulate Defenders and pulling onto them. We're going to work on the role of this core support player in the role of the wide support play. So this is how the game is going to work.
Adding variety into your sessions keeps players interested as they learn new skills or try to improve key techniques but in a different way. Patrick O'Grady from London Irish explain why he uses different sized balls
This practise will challenge all players at all levels, originally seen at Bath RFC in 2012 it is been adapted for all players. The coach can change the width and pressure to fit in with the player abilities. The players love this !
Rugby netball is a ball game that is great for warm ups and getting a session started. The coach can set targets for the number of passes or set up goals to score through, just set the conditions you want to work to
A simple passing game that is fun and competitive. You can add more players in and vary the distance to make this harder or easier. Different balls could be used as well. Dad's can do this at home as a fun game
The coach reinforces his use off games so his players learn techniques in a competitive and enjoyable environment. Breakout drills are used to correct technique with questioning a key component of learning
Jake Sharp from Oaklands college delivers a fun game that requires a range of skills from the players. The coach uses lots of questioning to cement the learning and talk about why games are such an important coaching tool
A great fun practice using five players. One player works with the the other four players trying to catch him out using speed of pass rather than just throwing the ball at him. Very good for hand / eye co ordination
Drop touch is perfect for Pre-Season and as a coach you can set a wide variety of conditions just based on this simple game. Add extra fitness drills and set challenges for the attackers, its your choice
Test the middle player with a circle of players who feed two balls in. The passing players MUST call the middle persons name and give a good pass otherwise this exercise will fail. This is great fun if managed properly and excellent for hand / eye
This 4-man handling grid tests the coordination and peripheral vision of the central player.
They have to accurately pass two balls quickly among the other 3 players.
Change the central player regularly. Key factors : Communication - Concentration - Timing - Use wrists and not arms
This continuous exercise puts pressure on your players to think fast and be ruthless in attacking the space. Coaches can change the size of the grid and the number of defenders to make it an easier game
This is a great game to keep players engaged by constantly testing their decision-making and execution in attack.
Essentially, it's a 4 v 2 game where the attackers always have the advtantage, but they still have to make good decisions to score. It is a high-tempo game that requires the attackers to turn around and attack again straight after scoring.
Ex England Sevens coach Russell Earnshaw talks through the importance of depth and keeping "Connected". He uses a simple exercise to work on various techniques and makes it competitive to keep the intensity high
Round the world passing challenge. Each player has a ball and they try and reach Ten passes of each hand. You can progress this by doing 1 pass to the left and then 1 to the right, then two to the left and so on until you get to 10, this is tough!!